Archive for: ’JRPG’

Final Fantasy Type-0 (PSP)

…as what appeared to be an afterthought, Square also announced a little title for mobile phones called Final Fantasy Agito XIII. Compared to the console big boys, Agito had a lot to live up to, and most gamers didn’t expect it would.

X68000: Arcus II – Silent Symphony

Take the 12-year-old orphan from the first game, make him the hero, and fast-forward ten years into the future — that’s a cool concept for a sequel. Now combine that premise with engaging characters, a diabolical villain, loads of cutscenes, and a brilliant soundtrack composed by a ridiculously talented trio. On paper, this sequel was a damned good idea.

FAQ: Arcus 2 – Silent Symphony (X68000)

Here are the secrets to winning at one of Wolf Team’s worst.

The Rejects: Final Fantasy IV Advance (GBA)

The Rejects are ancient articles from my past that were dismissed as unworthy of publication. Most people would say I did something wrong . . . but perhaps I did something right.

PS2: Ys VI – The Ark of Napishtim

“Effective marketing personnel strive to appeal to the lucrative lowest common denominator — unexpected successes occur because those unaware marketing personnel are themselves the lowest rungs of the ladder.”

Mega CD: Lunar the Silver Star

Lunar is not an epic. There are no warring factions, political agendas, or corrupt religions. Lunar is a short story for children and children-at-heart, full of knights, dragons, damsels in distress, and brave damsels in dress. This game speaks to a younger audience than its sequel . . . but it speaks with a rare sincerity that’s likely to bring a smile to child and curmudgeon alike.

PCE: Mateki Densetsu Astralius

Mateki Densetsu Astralius is horrible. Victor Ireland once compared it to Ys. What could this mean?