Might and Magic === the PC Engine CD port
Welcome to yet another PC Engine FAQ, covering the coolest games you may never play. This
time, it’s for the import-only PC Engine port of the *original* Might and Magic. Everyone knows about
the excellent (and expensive) Isles of Terra, but how many of you knew that the first game in the series also
got released? Anyways, this will not be an in-depth FAQ, as 95% of the material in this game is identical
to the PC release. You can check out other FAQs for details. However, I *will* briefly cover the initial
differences, as well as translate the menus and provide a short walkthrough on how to max out your
characters as quickly as possible.
Note: If you want to know how to beat the final area, check out the game supplement at:
The criteria for winning are different from the PC version!
Table of Contents
@1: Differences from other versions
@2: General Notes
@5: Getting Started
@1: Differences from other versions
* It requires a lot less XP to level up.
* You’re assigned a party from the start, instead of creating one.
* The order of your party members is set in stone.
* Gold is always pooled. Gems and food are not.
* The graphics and music are nice.
* Healing prices are like the PC game, not the NES.
* You start with 2000 (!) gold.
* Criteria for winning are different.
@2: General Notes
Dungeons are all 16 by 16 grids.
For coordinates (X,Y), numbered 0 to 15:
X is the number across, starting from the left.
Y is the number up, starting from the bottom.
Button I brings up the main menu.
In menus, Button I confirms, Button II cancels.
Camp (recover HP/SP as long as you have food: FD)
Profile (status screen)
Division (to divide gems or food more appropriately)
Protect (view the effects of spells protecting the party)
No Map (for sadists)
Auto (but auto-mapping clears when you leave the area)
Treasure Bag Menu:
Leave a Tip
Talk to people
He’s the helmed knight, and does more damage than the rest.
This is the “main” hero, but he’s actually fairly weak.
Give her a crossbow and this lady can deal some serious damage.
This guy is pretty weak, but he can use a shield (unlike Ria).
DO GA ERASU
He can deal decent damage when he gets the chance. As a back-row person, he’s almost useless.
Unfortunately, you can’t adjust order.
His spells aren’t super-powerful, but they help. His physical attacks are really weak.
@5: Getting Started
This is the town you start in. Your party is already assembled. The first task is to outfit your group with
the best weapons and armor you can buy. Fortunately, you start with plenty of money to do this. Your
next task is to kill things. Be sure to save at the Inn often, and when you think you have a bunch of EXP,
level up at the house at (13,11). It doesn’t take too much EXP to go up a level. Sometimes you can go up
more than one.
I-A. Sorpigal Town
1) The spot you’re standing in (8,3) is actually an inn. Face south on this spot to enter the inn and save.
2) You can buy food by facing east at (10,5). It costs 30 gold for 20 units.
3) Go to (6,5) and face west to enter a shop. Buy SHORTSWORD (20G) for Lance, Amuru, and Uruto.
Buy CROSSBOW (50G) for Ria and Uruto. Buy STAFF (30G) for Ria, Do Ga, and Asura. Buy
CHAINMAIL (200G) for everyone but Uruto and Asura. Buy RINGMAIL (100G) for Uruto. Buy
PADDED ARMOR (10G) for Asura. Buy SMALL SHIELD (10G) for Lance, Amuru, and Uruto. While
you’re here, buy GARLIC and WOLFSBANE.
4) Exit into the Sorpigal Dungeon at (14,0)
*Note: You’ll fall into a Cave Under Sorpigal at (5,8). This is the same dungeon that you can choose to
enter at (14,0).
I-B. Under Sorpigal
1) Visit the old man at (1,2) to get a LETTER. You’ll have to fight through several monsters on the way.
2) There’s a portal at (15,0) that takes you to Cave in N. Barrier. This leads to the top of area C-2. You
don’t need to go this way — just remember it for future reference.
3) Not much else to see here. Go back up into Sorpigal Town.
*Note: If you travel east in Area C-2, a landslide will block you from going back to Sorpigal. This is where
the “Cave in N. Barrier” comes in handy — you can use it to get back to Sorpigal. Alternately, whenever
you get into a fight, just choose to run. If successful, you’ll end up right outside of Sorpigal!
I-C. Back in Town
1) Once back in town, level-up repeatedly at (13,11).
2) Heal at the Temple at (4,1).
3) Talk to people in the Bar at (11,14).
4) Fight and explore until you have two gems.
5) Leave town at (12,0).
I-D. Area C-2 & C-1
1) Walk 2S, E, 14N, 6W, and N to reach the merchant’s cart.
2) Get the MERCHANT PASS.
3) Return to Sorpigal Town (S, 6E, 14S, W, 2N).
4) Visit the old dude at (11,3). Pay one gem to go to ERLIQUIN.
1) Your goal here is to deliver that LETTER.
2) You start at (4,6) and need to work your way to (4,3), which is right behind the local Inn. In other
words, just turn around and go south three steps.
3) He’ll give you a TELEGRAM to take to the town of Dusk.
4) You’ll be warped back to (4,6).
5) Visit the shop at (3,9) and buy some BELLADONNA.
6) At the far east of Erliquin, halfway along the eastern wall, is a ladder down. Take it.
7) Walk 4E and 2N, then type in the password: Y1CU2ME3. This will unlock a bunch of treasures for you
8) When done, go back up. Repeat steps 6 and 7 to get even more money.
9) When you’ve got about 15,000 gold, walk to (0,7). Face west to leave.
I-F. Area B-1
1) You’re at (12,1). Erliquin is to the immediate east.
2) The goal is Dusk, but it’s halfway across the world. We’ll do a few other things, first.
3) Head W, S, 3W, 2N, and 2E to enter Blackridge South (11,2).
I-G. Blackridge South
1) You start at (0,7).
2) Walk straight east to talk to the king.
3) Keep saying “yes” (top choice) three times to get a crapload of EXP.
4) Head west out of here.
I-H. Back to Sorpigal
1) You’ll start outside Blackridge South (10,2).
2) Head 2W, N, 2W, 3N, E, 4N. You’ll be facing a glacier now.
3) Go 4E, 2N, 3E, N, and finally E to enter area C-1.
4) From here, go S, 4E, and 3S. You’ll be at a merchant cart.
5) Head S, 4E. You’ll be at a second merchant cart.
6) Now walk S, 3E, 15S, W, and 2N to get back to Sorpigal.
1) Visit the old dude at (11,3). Pay one gem to warp to Dusk.
2) You’ll start at (12,8).
3) Walk S, 4W, S, W, 2S, E, and 4S to deliver the TELEGRAM to the girl at (8,0).
4) Go back to where you started.
5) Now walk 4S and W to the equipment shop. Time to stock up!
6) Buy PLATEMAIL +1 for Lance and Amuru. Buy PADDED ARMOR +1 and STAFF +1 for Asura.
Buy GREAT HAMMER +1 and CHAINMAIL +1 for Do Ga. Buy CHAINMAIL +1, LONGBOW +1, and
FLAMBERGE +1 for Ria. Buy RINGMAIL +1, CROSSBOW +1, LARGE SHIELD +1, and
LONGSWORD +1 for Uruto.
7) Now, you need to make a decision for Lance and Amuru: do you buy them both a LARGE SHIELD +1
and LONGSWORD +1, or do you buy them the FLAMBERGE +1? I chose the shield and sword.
8) If you go E, 2S, and W, then you can Level Up with all the EXP you’ve earned up to now.
I-J. Return to Sorpigal
1) From the Level Up shop, go E, N, 3E, 3S, and W. This takes you to the caverns under Dusk.
2) From here, go 6W, 4N, 2W, 3N, 4E, cast “Jump”, 3E, and 7S to warp back to Sorpigal. That route has
two traps, but avoids battles.
Congratulations! Now you’re majorly beefed up and ready to take on pretty much anything that the game
has to throw at you.